User-Generated Content and Virtual Worlds

Lastowka, Greg

Journal: Vanderbilt Journal of Entertainment & Technology Law

Volume: 10

First Page: 893

Year: 2008

Bluebook Citation: 10 VAND. J. ENT. & TECH. L. 893 (2008)

Author: Greg Lastowka: all 7 publications


Abstract

Many legal commentators have claimed that virtual worlds owe their popularity to their focus on user-generated content and user creativity. While this is true in part and authorial freedom may draw consumers to virtual worlds, user-generated content can also pose risks to virtual world business from both an aesthetic and legal perspective. A significant tension exists between permitting participants to create content freely and building a successful virtual environment. In some instances, user-generated content can overwhelm virtual worlds.

The future of user-generated content in virtual worlds is not clear, given the significant practical and legal problems that accompany user-generated content.

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